Christian Gaming Company Launches Movement To Save Children From Violent And Oversexed Culture – Charisma Magazine | Wonder Mind Kids

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depression, anxiety, crime, pornography and suicide. These are words commonly associated with children in America today, and they paint an ugly picture of the culture that was forced upon them.

Always looking for something – anything – to entertain themselves, children have often turned to the toxic environment of violent and provocative video games and television, which pollute their minds with images of death, sex, and other things that alienate them from Bible teaching have deducted and a relationship with their creator.

And it’s something that breaks the heart of Brent Dusing, Founder and CEO of TruPlay, a Christian entertainment company that has created transformative digital experiences for children in the form of games and products that embed a message of faith in an engaging and interactive medium.

Dusing says his company is not just a business, but a movement to help engage children of all ages, including teenagers, in Christ and the Bible and put them on the path to Christ-like living To bring love and love encouragement instead of despair and destruction.

“We are building a multimedia family experience that is beautiful, fun and exciting, but also contains God’s truth,” says Dusing. “It’s really a movement where we started saying, hey, we have to stand up for the next generation. We are the adults in the room. I know there are many people out there who are passionate about our culture and our responsibility to the next generation.

“We want to change the lives of children – not just in America – but around the world. And we want to do our best to represent hope and God’s truth and be a voice that says, Hey, God loves you. You are a special and wonderful creation, and yes, the Bible is true. There are many wonderful things that are in God’s Word, and we tell them to have fun and amusement and to partake in virtue.”

And how does TruPlay deal with this? In September, the company launched the first major NFT release by a Christian company with the release of 6,650 Genesis NFTs, which were “released within 10 minutes,” according to a Sept. 15 press release.

Secondary sales of the NFTs on the day of release raised more than $200,000 in volume within the first 24 hours on OpenSea, the world’s largest Web3 marketplace for NFTs and crypto collectibles.

A total of 7 million people played the first versions of Tru-Play’s Bible games. TruPlay market research shows that millions of non-Christian parents also prefer faith-based games because they don’t want their children to play games that involve dark and senseless violence.

According to Dusing and TruPlay research:

  • The average child spends 52.5 hours a week in front of the screen.
  • Anxiety, suicide and depression rates are at all-time highs among children, closely tracked with smartphone social media use.
  • Most secular games today involve violence and other illegal activities that have been linked to depression and mental health problems.

Games by TruPlay

As for the logistics of the games themselves, according to TruPlay’s press release, the newly released NFTs represent seven heroic characters, each unique in their personality and purpose, who live in “RhymVerse,” a game world where God is real and the The Bible is true. The heroic animal children have their own unique personalities and fights. They use their gifts to restore truth and goodness to the many environments of RhymVerse. To face the various evils around them, the heroes must use all their weapons to win the battle, including their childlike faith and trust in God.”

RhymVerse is currently in development and will be available in 2023.

“Many people are often quoted as saying that children are our most valuable resource,” says Dusing. “But if you were, say, an alien and you came to earth, you wouldn’t really see it now.”

But the games are not only for younger kids but also for teenagers. TruPlay produces biblical games like Stained Glass, a match-three game designed by two Apple Award winners that was the most popular and highest rated Christian game on the App Store.

The Journey of Jesus and The Journey of Moses each take players through major biblical storylines, incorporating scripture, and utilizing digital animation and immersive gameplay.

Dusing was a gamer

A gamer himself as a kid, Dusing grew up playing video game systems like Nintendo and individual games like Zelda and Mario Brothers. He pioneered the development of games with Christian content with Lightside Games, a Christian game studio that reaches more than 7 million players worldwide. Engaged in a partnership with the Billy Graham Evangelistic Association that resulted in 25,000 decisions for Christ.

As the founder and CEO of Cellfire, Dusing created the nation’s leading mobile coupon company, used at grocery retailers such as Safeway and Kroger.

But products from Dusing’s youth, mostly harmless kids’ ventures in the 1980s and 1990s, have morphed into today’s video games like video games like Dead Space 2, Mortal Kombat, and Call of Duty: Black Ops. These are just three of 10 that calls “10 Violent Video Games to Avoid.”

Dusing acknowledges that with today’s technology, kids will be drawn to their iPhones and to video games for entertainment, but that they need to be offered something more positive and healthy to keep them out of trouble. A 2018 study conducted by the National Academy of Sciences only confirmed the link between violent video games and physical aggression, yet gaming companies continue to produce them and target children.

“It’s simply part of our cultural structure,” says Dusing. “But the reality is that as Christians we need to recognize that most people under the age of 50 grew up playing video games. Games are just as much part of the cultural fabric as films. It’s a massive form of cultural conversation.”

A Focus on the Family article revealed that before the days of the internet, “kids were typically between the ages of 11 and 13 when they started viewing soft-core magazine pornography. … Some researchers have indicated that the median age of exposure to pornography is eight.”

Also, Dusing said, the statistics on children’s exposure to Jesus and the Bible are way down.

“The worst statistic of all is that while 62% of Americans over the age of 40 believe in God, only 32% of America’s children believe in God,” says Dusing. “It’s unimaginable.”

And that’s what TruPlay games from West Lake Hills, Texas are all about – changing culture and creating a safer world for our children. A full platform with more new games, videos and related content will be released in 2023. The company says it has “raised over $20 million in investor funding, validating its vision to create safe, educational content for children.”

“I would encourage people to go to our website and even though we’re not launching it until next year, they can enter their email address so they’ll be notified when it comes out,” says Dusing. “We’re on social media — Twitter, Facebook, Discord. We’d love to have people to support us, but we also do tests with these games.

“And oh, we’re hiring a lot of people. If anyone is interested in collaborating with a high caliber, world-class team of technology experts, game makers, and storytellers, we’d love to talk to you.” {eoa}

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Shawn A Akers is the online editor at Charisma Media.

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